Here are a few of the concept illustrations done for Open Outcast recently. Most of the architecture for the area is simple mud structures but I think that the modelers did a really great job bringing them to life.
These are some of the inhabitants for the area. I started by trying to rework the original anatomy a little bit, but we ended up going in a different direction keeping their poses more upright.
Tuesday, July 21, 2009
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment